![]() ![]() ![]() Steel Battalion? Silly peripheral required. ![]() I'd suggest others, but MS didn't really make very many great games back in the original Xbox's time that they've carried forward into this generation. They can't even be bothered to make a Halo Collection with upgraded textures/old school MP for Halo 1 & 2. Sony has proven that PS3 is the console for remakes with God of War Collection, Sly Collection, upcoming collections. Chaos Theory had such ridiculous replay value that it's really unfortunate they've abandoned it for the route of more immediate action and scripted gameplay.Īlso, they made Grimsdottir an older, redheaded manipulator and an ace shot, which along with monkey-boy Fisher and their choice of the wrong option in the final mission of Double Agent really strongly indicates that they wanted to do a non-SC game with different characters. Sure, it's a decent Bauer/Bourne/Bond game, but it's disappointing to me that they haven't used the new engine and a small team to do a proper SC game in the vein of Chaos Theory, with all the different options and paths to take, and the ability to play it murderously or explosively or silently murderously or silently non-lethally or as a complete ghost (with essentially zero traces of your presence once you've gone - no bullets fired, no guards incapacitated, no locks broken, never seen unless it's a flitting glance that they ignore). Tom Clancy's Splinter Cell Trilogy HD will arrive for the PS3 in a retail, Blu-ray set as well as each game sold individually on the PSN. "We don’t have a firm release date," he reiterated. When asked, Monney told Shacknews that the appearance of the month in the link was a "small mix up" on the site. Monney also confirmed, in the comments to the original PS Blog post, that the multiplayer modes of both Splinter Cell: Pandora Tomorrow and Splinter Cell: Chaos Theory will not be included in the HD trilogy release.Ī release date has yet to be set however, the blog post's URL suggested it will arrive in June. The good news is that the higher quality textures of the PC version will make the "remastered" games look remarkably better. Though the PS2 versions of each Splinter Cell title were well-received, the PC/Xbox versions were typically rated higher. The major differences between the PC/Xbox and PS2/GC versions of the original Splinter Cell titles were mostly due to the game's engine and graphics. Shacknews has contacted Ubisoft to learn more about the fate of Splinter Cell's bonus levels and whether or not the content will stealthily find a way onto the upcoming PS3 release. At the time of Splinter Cell: Chaos Theory's launch on PC, Ubisoft distributed a patch that would add the previously Xbox-exclusive DLC packs "Kola Cell," "Vselka Infiltration," and "Vselka Submarine" to the original PC version of the game. Splinter Cell: Pandora Tomorrow offered a few PS2 and GameCube-exclusive locales. The sequel offered less in the way of differences between versions. Presumably, these missions won't be included in the remastered version. The original Splinter Cell on the PS2 featured some timeline changes versus the PC/Xbox versions, along with four exclusive levels. Citing the goal of providing players with "the best possible content," he noted in a post on the PlayStation Blog that the PS2 versions of the games were not used because the PC versions included "more content and detail."ĭifferences between each version vary. Ubisoft PR Coordinator Alex Monney revealed that the upcoming Splinter Cell "Classic" Trilogy for the PS3 will feature remastered ports based on the PC releases of each title. ![]()
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